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Old Feb 01, 2007, 05:59 AM // 05:59   #1
Frost Gate Guardian
 
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Default Citadel Runner's Computer generated GW weapons and items art and animation.

Hey, I started this new thread, and I’m hoping there are some other 3D computer artists to add their art to it.

I just completed my first animation of the Shocking Wingblade Sword of Enchantment complete with flowing shock energy. Its high quality at 800 X 600 pixels so it will take some time to download. Its not worth seeing at anything other than high quality. Right click and “Save target as”. The animation is here: Shocking Wingblade Animation

The animation is just about 25 seconds and is of my Shocking Wingblade Sword of Enchantment shown below.

What you see below is a perfect Shocking Wingblade Sword of Enchanting. Made the way the old crafters in The Underworld intended it. The crafters are no longer there, as they have been killed by the beasts. But this sword has been carefully kept in a chest until now. Notice the glowing glob of Ectoplasm attached to the hilt, giving it enchantments that last 40% longer. Its causes 40% more damage while the wielder is above 50% health. Why are the stats so high? Because of the ecto bonded to the handle. If you notice, all the other wingblade swords have the ecto missing and some of the prongs broken. Usually because of battle, or just plain greedy salvagers. Its hard to find one of these with the ecto still attached in the game.
Also, the handle is wrapped with Bladed Aataxe belly skin, the softest hide in the world. Its difficult to get and very rare. Corinthian leather can't compare.





Two other images...
Image 3
Image 4

Also, here is my Sundering Longsword of Fortitude. It has 30% armor penetration ALL of the time, and is plus 50 Health. This is of course due to the 4 Fissure of Woe Rubies in the handle, which seem to be missing in all the other longswords found in game. Also, the unusual number of magical runes carved into the handle give it the “extra” armor penetration. The handle is genuine Charr hide, which provides for a good two handed grip when beheading foes.



Here are two collectors longswords with a Tall Shield.



And below is the new Poisonous Crystalline Sword of Dragon Slaying. Found in The Underworld in the belly of a slain Bladed Aataxe. It has a massive diamond set in the handle, even though diamonds were previously unknown in Tryia. It also has four enchanted sapphires and an enchanted carved skull set in the blade holder.



More pictures found throughout this thread....

For some information on how I made these, please see my previous thread at Previous Thread

Last edited by Citadel Runner; Feb 13, 2007 at 09:25 PM // 21:25..
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Old Feb 01, 2007, 07:07 AM // 07:07   #2
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Still love them! ^^;

I'm working on a Fellblade haha.
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Old Feb 01, 2007, 07:11 AM // 07:11   #3
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Great job and attention to detail
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Old Feb 01, 2007, 04:51 PM // 16:51   #4
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great job man!

Crystalline Sword should be your next one!
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Old Feb 01, 2007, 06:59 PM // 18:59   #5
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The animation needs some whooshing noises

Other than that, awesome!
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Old Feb 02, 2007, 10:53 PM // 22:53   #6
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Great job Craig!
Once I get finished with some of my projects I'll give a Shadow Shield a try. Right now I've got to finish and alien and a temple for class, though, so I'm a little short for time. It's amazing how fun working with this stuff can be.
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Old Feb 03, 2007, 05:56 AM // 05:56   #7
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Quote:
Originally Posted by Hanso Togakure
Great job Craig!
Once I get finished with some of my projects I'll give a Shadow Shield a try. Right now I've got to finish and alien and a temple for class, though, so I'm a little short for time. It's amazing how fun working with this stuff can be.
Looked at the Shadow Shield. Would be awesome, but looks pretty tough. If I were to try it, Id get the basic shape, then displacement map the face. Good luck if you can pull it off.
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Old Feb 03, 2007, 04:57 PM // 16:57   #8
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What I'm planning on is using a high polygon count for the starting cube, getting the basic shape, then pulling vertices and bumping them in and out as needed. We'll see how it works, I grabbed some good screenshots yesterday and I'll give it a go during the week.
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Old Feb 03, 2007, 05:56 PM // 17:56   #9
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lol 30% sundering sword guess those rubies make it worse!

nah i'd rather have the longsword with the 10:1 vamp
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Old Feb 05, 2007, 08:28 AM // 08:28   #10
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Quote:
Originally Posted by ShadowsRequiem
lol 30% sundering sword guess those rubies make it worse!

nah i'd rather have the longsword with the 10:1 vamp
Well, if the best you can get is 20% armor penetration 20% of the time, then 30% penetration all of the time would be better. Yes?

Started the Crystalline Sword tonight, heres what I got so far. Just the model with no textures, color, or tranparency.


Last edited by Citadel Runner; Feb 05, 2007 at 08:31 AM // 08:31..
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Old Feb 05, 2007, 09:13 AM // 09:13   #11
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Nice, it's gonna be great! Keep up the good work, the animation is awesome.
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Old Feb 05, 2007, 09:30 AM // 09:30   #12
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nice animation on the wingblade. (reminded me of ... dungeon siege )
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Old Feb 05, 2007, 11:14 AM // 11:14   #13
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looks great! keep bringing 'em in!
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Old Feb 10, 2007, 07:00 AM // 07:00   #14
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Default Crystalline Sword

Just a few more details. Here is a quick test render. I should have this finished this weekend.

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Old Feb 13, 2007, 07:18 AM // 07:18   #15
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The completed Crystalline Sword......













Last edited by Citadel Runner; Feb 13, 2007 at 09:06 PM // 21:06..
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Old Feb 13, 2007, 11:54 AM // 11:54   #16
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Holy crap. . . Awesome isn't enough to describe that. . .
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Old Feb 13, 2007, 02:03 PM // 14:03   #17
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smaller images or thumbnails pleasE!!
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Old Feb 13, 2007, 08:44 PM // 20:44   #18
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Geez... I feel unqualified to praise the awesomeness of your stuff. It looks... great!

By the way, lyra, how do you post thumbnails?
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Old Mar 23, 2007, 04:56 PM // 16:56   #19
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Man, with this skill I wouldn't be surprised if Anet hooked you up on a job.
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Old Mar 24, 2007, 02:01 PM // 14:01   #20
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Nice crystaline.
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